package com.l2jserver.gameserver.scripting.scriptengine.listeners.player;

import com.l2jserver.gameserver.network.clientpackets.CharacterCreate;
import com.l2jserver.gameserver.network.clientpackets.CharacterDelete;
import com.l2jserver.gameserver.network.clientpackets.CharacterRestore;
import com.l2jserver.gameserver.network.clientpackets.CharacterSelect;
import com.l2jserver.gameserver.scripting.scriptengine.events.PlayerEvent;
import com.l2jserver.gameserver.scripting.scriptengine.impl.L2JListener;

/**
 * @author UnAfraid
 */
public abstract class PlayerListener extends L2JListener
{
	public PlayerListener()
	{
		register();
	}
	
	public abstract void onCharCreate(PlayerEvent event);
	
	public abstract void onCharDelete(PlayerEvent event);
	
	public abstract void onCharRestore(PlayerEvent event);
	
	public abstract void onCharSelect(PlayerEvent event);
	
	@Override
	public void register()
	{
		CharacterCreate.addPlayerListener(this);
		CharacterDelete.addPlayerListener(this);
		CharacterRestore.addPlayerListener(this);
		CharacterSelect.addPlayerListener(this);
	}
	
	@Override
	public void unregister()
	{
		CharacterCreate.removePlayerListener(this);
		CharacterDelete.removePlayerListener(this);
		CharacterRestore.removePlayerListener(this);
		CharacterSelect.removePlayerListener(this);
	}
}
